Anyways, on with the post!
Taken from the audiogames.net forum.
I just released the next major update to simple fighter! Please check it out!
Before I continue, as per usual, I once again updated a bunch of sounds in the game. Please redownload the full game if you'd like to see the newe content I modified.
With that, here's what's new in version 7.0!
You can now build destroyable platforms and staircases in the builder menu. They will also be written to the map you're currently working on.
Fixed a bug where pressing shift plus tab in your inventory wouldn't wrap around back to the first or last item in the list.
Fixed a bug where shields weren't being reloaded propperly when using the /relshields command.
Resolved an issue where having no commands to view in the help menu would completely error out the entire game.
Made it so the game's settings will now be saved to the user's APPDATA folder under tsatria03/SimpleFighter/saves.
You can now finally restrict weapons and shields behind levels! The unlock level parameter found in each weapon and shield file was never used before in older versions of the game.
Added reflection mode to melee weapons for self-inflicted attacks.
Added a defense system to human enemies. The higher the defense they have, the lower the damage that gets delt by your weapons.
Completely removed the sounds downloader, as it wasn't working that well in certain cases.
Updated the todo list file with the newest features and bug fixes that should be added and or fixed in future versions of the game.
Updated the readme file with added and modified keyboard shortcuts.
Added the ability to define cooldown times to stacked commands. For example, you can do something like, /play radar.ogg;500speek This radar goes beap beap!
Added the ability to define cooldown times and speech flags for regularly used commands in the script keys file.
Added 3 new slash commands that can be used in the game. They are, /play, /speek, and /suicide.
Added command stacking support to script keys.
Added a slash command to quicly draw weapons of any type.
Added a slash command to reload all of your script keys. This is useful for when you add extra commands that can be triggered with the number row, and you want them to show up in the game.
Added the ability to use script keys. This file can be located in the data/references folder of the game.
Improved the command stacking behavior. You no longer need to put a trailing slash, or a space after the semi colon when typing the first command to start the stacking process.
Removed the entire game menu. This game will now be a pure map builder moving forward.
That's all for now. I hope you guys enjoy this update.
I realize it might not be that exciting, since most of this update involved fixing numeris bugs throughout the hole game. I tried to balance all of that out with some of the most requested features here and their.
Here are the game links as usual.
Github.io.
https://tsatria03.github.io/projects/ga … leFighter/
Itch.io.
https://tsatria03.itch.io/simple-fighterEnjoy, and happy playing!
The people who love you the most, are the people who matter most in your life.