Games

ToyMania, my third standalone game.

Started by DevilGuardian 174 posts last post 10 months ago Page 8 of 9

#141

I think it's incompatible that's misspelled when I get that error about the 16-bit application.
Strange, Troubled Times...

#142

Here's the message;

The program or feature "\??\C:\Users\User\Downloads\ToyMania_windows_installer_password_is_GreatCollector.exe" cannot start or run due to incompatibity with 64-bit versions of Windows. Please contact the software vendor to ask if a 64-bit Windows compatible version is available.


So, it's incompatibility that's misspelled. It should read:

The program or feature "\??\C:\Users\User\Downloads\ToyMania_windows_installer_password_is_GreatCollector.exe" cannot start or run due to incompatibility with 64-bit versions of Windows. Please contact the software vendor to ask if a 64-bit Windows compatible version is available.
Strange, Troubled Times...

#144

I don't know if you saw in my very first message for the release, but the windows installer is no longer encrypted with a password. Also I updated both of my game pages, so it should work now.
-- (thespyde):
Here's the message;

The program or feature "\??\C:\Users\User\Downloads\ToyMania_windows_installer_password_is_GreatCollector.exe" cannot start or run due to incompatibity with 64-bit versions of Windows. Please contact the software vendor to ask if a 64-bit Windows compatible version is available.


So, it's incompatibility that's misspelled. It should read:

The program or feature "\??\C:\Users\User\Downloads\ToyMania_windows_installer_password_is_GreatCollector.exe" cannot start or run due to incompatibility with 64-bit versions of Windows. Please contact the software vendor to ask if a 64-bit Windows compatible version is available.


--
The people who love you the most, are the people who matter most in your life.

#145

I was just showing you what I got when I tried downloading from the updater, and the misspelling too of course.

I'll try it again from the bookmark I have.
Strange, Troubled Times...

#146

Success this time from my bookmark, very nice!
Strange, Troubled Times...

#147

So far this is a pretty neet game. My only issue is that after a certain point in the endless mode of the game, things start to lag in a serious way. I made it to level 17 before I had to quit the program.
Regards, Joseph

#148

I should probably state that in my most recent game, I got up to level 19 before it started to lag so much that it was practically unplayable. That being said, the lag started to happen for me at around level 13 or so I think. Kind of disappointing, as I couldn't collect all the keys I needed to get in order to pass through the door.
-- (musicman5464):
So far this is a pretty neet game. My only issue is that after a certain point in the endless mode of the game, things start to lag in a serious way. I made it to level 17 before I had to quit the program.

--
Regards, Joseph

#149

Hmm, I wonder why it lags for ya. It doesn't lag here at all, quite snappy and responsive throughout game play.
Strange, Troubled Times...

#150

is there a bug in the code base or something that causes it to lag, or is it just yalls computers. IDK
signed, Mayowa Arogundade

#151

I have no idea. That's...kind of why I posted my enitial problem...
-- (MayowaArogundade):
is there a bug in the code base or something that causes it to lag, or is it just yalls computers. IDK

--
Regards, Joseph

#152

OK. So it looks like lag seems to occur when there's a lot of stuff on the game board in endless mode. If I manage to keep guard and car numbers down it's not at all bad, but if I have, say, 10 each of guards and cars on the map, it can get a little hairy. Not sure why that's a thing, but apparently, it is. Go figure I guess.
Regards, Joseph

#153

well thats new
signed, Mayowa Arogundade

#154 Edited

Hi there. The reason why it gets super laggy is because of the sound system not being able to cash all of the sounds in the pool propperly I think. When too many things spawn in general, it starts to get very laggy, especially when cars start firing bullets at you. In fact, that's probbebly what causes the most lag to be honest.
-- (musicman5464):
OK. So it looks like lag seems to occur when there's a lot of stuff on the game board in endless mode. If I manage to keep guard and car numbers down it's not at all bad, but if I have, say, 10 each of guards and cars on the map, it can get a little hairy. Not sure why that's a thing, but apparently, it is. Go figure I guess.

--
The people who love you the most, are the people who matter most in your life.

#155

Also, I have know idea if it was this way in version 3.8 and lower. I think ever since I introduced projectile based firing with cars, the game seems to lag much more than normal for some reason.
The people who love you the most, are the people who matter most in your life.

#156

The translation system also tends to lag in the game as well. I guess this update turned out to be a very laggy investment to say the least.
The people who love you the most, are the people who matter most in your life.

#157

That would certainly do it. Is there a way that these issues can be resolved?
Regards, Joseph

#158

Hey this sounds fun! a little like The great toy robbery with some differences! I'll get it!

#159 1 like

I'm trying to see if I could find a way to fix the lag.

-- (musicman5464):
That would certainly do it. Is there a way that these issues can be resolved?

--
The people who love you the most, are the people who matter most in your life.

#160 1 like

loving this game! really really cool! so much fun