Great, but try imagine fight for example four players. Your, 2 friends, and enemies, 2 people. Who is who, and which will give you this information
-- (ArcticMoon): Just so you know, tracking is something that is available mostly in audiogames only. Sighted players don't have such features. I absolutely agree with the developer's sentiment.
your object tracker, plus you can du some strategy, for example you are going from one side and your friend from other. Or you can always check with the infrared scanner and object tracker wire w
@21, a good question. You can hear who is your friend, and who's the enemy, by differend pitched beeps created by the infrared_scanner. Besides, if you are clever, you don't just blindfire and spam your pistol til it's empty, you stay calm, and see if you can get a shot on your target. Also, communication is key here.
Ok, thank for answer. What define, is it friendly person or not. Some trust list, or what?
-- (Djonan): @21, a good question. You can hear who is your friend, and who's the enemy, by differend pitched beeps created by the infrared_scanner. Besides, if you are clever, you don't just blindfire and spam your pistol til it's empty, you stay calm, and see if you can get a shot on your target. Also, communication is key here.