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civ access mod dostępnościowy do cywilizacji 5

Started by mojsior 31 posts last post 21 days ago Page 2 of 2

#21

## [1.4.3]

New Features and improvements:
- F2 on the World Congress session and project popups reads a description of the splash painting.
- F2 on the new era popup reads a description of the era's splash painting.

Bug fixes:
- Declarations of friendship in the F4 foreign relations column were missing how many turns they have left.
- F2 descriptions of wonder splash paintings and victory screens now speak in your language instead of English.
Sygnatura – Uczcij poległych i cierpiących ocalałych ciężką pracą, ponieważ porażka zawsze może się zdarzyć, jednak nigdy nie staraj się udawać, że jesteś doskonały, ponieważ prowadzi to do gorszego końca niż porażka, wiedzie na ścieżkę hańby i nikczemności.

#22

Jest nowa wersja moda, 2.0.6. GGdzie jeśli ktoś miał stary instalator dla wersji 1 to zaleca się pobrać nowy instalator.
## [2.0.6]

New Features and improvements:
- A sort set on a table screen now stays in effect when you reopen that screen later in the session.
- Cycling squads with Up and Down now reaches an add-new-squad option; Alt+Right there creates a squad with the selected unit.

Bug fixes:
- City-state quests are back to being a single line entry; step through each quest's description and reward with Alt+Up/Down.
- On the diplomacy overview's city-states tab, Alt+Up and Down step through each quest in the Quests column one at a time.
- Pressing Enter on a city held by barbarians no longer crashes the game.

## [2.0.5]

Bug fixes:
- City-state quests now read one at a time instead of as a single block.
- A trade item already in the deal no longer reappears in the available list, preventing duplicate offers and a crash from adding a second luxury.
- The diplomat's military unit list in the espionage view now opens under Vox Populi instead of doing nothing.

## [2.0.4]

New Features and improvements:
- Unit info (/) now names the squad the selected unit belongs to.
- The Military Overview (F3) Units tab now has a Squad column; sort it to group squadmates together.

Bug fixes:
- After sending a chat message in LekMod, keystrokes no longer keep typing into the chat box and Enter no longer re-sends.
- The Military Overview (F3) no longer reads a supply count under LekMod, which has no unit supply limit.
- The trade route overview screen now opens under LekMod instead of coming up empty.
- Cycling squad units with Left and Right now speaks each unit's direction the same way as the rest of the game.
- A targeting key pressed while already aiming a unit move, squad move, gift, or city strike no longer opens a second targeting mode on top.
- Alt+Right on a unit already in the focused squad now says "already in" instead of falsely reporting another add and disrupting the squad.

## [2.0.3]

New Features and improvements:
- In a squad, Alt+/ now selects the focused member so you can give it orders directly.
- Alt+Down on a squad now opens its menu (rename, delete, settings) directly from the map.
- Alt+Left now deletes the focused squad when it is already empty.
- With no squads yet, Alt+Right now creates one, adds the selected unit, and opens its menu to set it up.
- Alt+Up now reads a squad's move in progress; press again to cancel that move and pick a new destination.

## [2.0.2]

New Features and improvements:
- In Vox Populi, you can now invest Gold in a building from its slot in a city's production queue, not just from the production chooser.

Bug fixes:
- In the city production menu, pressing Tab to switch between Produce and Purchase now keeps your place in the list instead of jumping to the top.
- On reward popups such as a researched technology or built wonder, Alt+Up and Alt+Down now step through the details one section at a time.
- Repeatedly pressing Alt+Up while moving a squad no longer leaves you stuck in stacked move modes.
- Closing a screen now brings the camera back to the hex cursor.
- Announcements such as selecting a unit no longer sometimes read twice until you restart the game.

## [2.0.1]

New Features and improvements:
- LekMod games now install Lekmap, LekMod's own map scripts, so you can play on the maps LekMod is balanced around.

## [2.0.0]

New Features and improvements:
-This update will require you to redownload the installer if you wish to play with any of the newly supported mods.
-Added full support for the Community Patch and Vox populi mods. The community patch is a community driven effort to fix many outstanding bugs in the game, and to generally make the AI a better player of the game. Vox Populi builds on this project to completely change and rebalance the game, adding countless new features. Please note that the Vox Populi mod only works in English, it is not actively translated into any other languages.
- If playing with Community Patch or Vox Populi, you can now use squads: F11 opens a menu to create and configure squads, and Alt with the arrow keys groups, moves, and reports them from the map. Full information in the read me.
-added support for Lekmod, the most commonly used multiplayer mod. This mod completely rebalances policies, pantheons and religions as well as adding 60+ new civs. It attempts to reuse localised game strings where possible so theoretically should work in non-English languages, but no promises.
- Alt plus Up or Down in any menu, table, or list reads the current item one section at a time, so long entries with tooltips can be reviewed piece by piece.
- Typing to search the tech tree now opens a list of every matching tech to arrow through, instead of jumping straight to the first match.
- Typing on a table screen now filters it to the matching rows to arrow through, instead of jumping between matches.
- The scanner in city view has a new Yields category that ranks the city's tiles by each yield, so you can quickly find your best food or production tile.
- F1 on the new technology popup now also reads the details of each unit, building, and ability the tech unlocks.
- The production chooser lists civilian units first, then land, sea, and air, and national wonders ahead of world wonders.
- Melee attack previews count the Impi's opening spear volley in the predicted damage ("includes 9 volley"), which the game's own preview omits.
- F2 on the Great Work popup now also describes the image for great works of writing and music.

Bug fixes:
- Multiplayer chat messages no longer read twice once you are in the game.
- The multiplayer screens got a thorough accessibility pass. In the staging room: players are announced as they join, leave, or are kicked; the roster stays readable after you ready up; you are told when the host clears your ready or when you cannot ready up; empty seats are read when a host reloads a save; hot-joins and a waiting Launch button are explained; the host can save the setup and is warned about private or oversized games; and the dedicated-server, email-password, and Strategic View controls are reachable. The server browser announces when the game list is refreshing and when it settles, and flags servers you cannot join for lack of required DLC. Turn-timer values now read their unit, seconds or hours.
- The ranged attack target cursor no longer says "unseen" on a tile the unit can actually strike, for example if it has the indirect fire upgrade.
- The turn estimate for building a road or railroad is no longer sometimes 1 turn too low, both in the route preview and when reading a worker building one.
- The city screen's Defense list now includes unique defensive buildings like the Walls of Babylon.
Sygnatura – Uczcij poległych i cierpiących ocalałych ciężką pracą, ponieważ porażka zawsze może się zdarzyć, jednak nigdy nie staraj się udawać, że jesteś doskonały, ponieważ prowadzi to do gorszego końca niż porażka, wiedzie na ścieżkę hańby i nikczemności.

#23

dzięki @matius za change log.
May the force be with you!

#24

Witajcie bo ja usłyszałem civilisation V no to kupiłem podstawkę a dopiero dzisiaj dowiedziałem się że kompletna, bo z krakowa wróciłem i mogę przetestować. Co teraz?
Sam tupy jest zajebistym człowiekiem

#25

No to zwróć XD.

-- (bobo22):
Witajcie bo ja usłyszałem civilisation V no to kupiłem podstawkę a dopiero dzisiaj dowiedziałem się że kompletna, bo z krakowa wróciłem i mogę przetestować. Co teraz?

--

#26

## [2.1.3]

New Features and improvements:
- Unit movement announcement toggles now split each category into military units and civilians; a category you had on stays fully on.

Bug fixes:
- Searching the Civilopedia with Ctrl+F now finds Vox Populi's effects text, such as which wonders grant Delegates.
- Searching the Civilopedia with Ctrl+F no longer matches Roads and Railroads for the word "help".

## [2.1.2]

New Features and improvements:
- Search Civilopedia article text with Ctrl+F: type a query, press Enter, and browse the matches in their usual categories; Escape restores the full Civilopedia.
- Unavailable Vox Populi spy missions now say "disabled" right after the mission name, before the reason.
- The settings menu ends with "Reset all settings to defaults", which asks for confirmation before restoring every preference.

Bug fixes:
- Sound cues and beacons recover after an audio device switch or suspension instead of staying silent.

## [2.1.1]

New Features and improvements:
- The game now keeps running while you're in another window; needs the game set to windowed mode from video options and the relevant mod setting turned on under f12. This sometimes breaks, especially if for example your computer goes to sleep, so use at your own risk. It is however very helpful for multiplayer, meaning not everyone has to be stranded in the window at all times.
- AI coding assistants like Claude code or Codex can now query your live game through a new MCP bridge. Clone the repo and have your agent of choice explain how to set this up. As with all LLM output, don't trust it entirely, but it can do things like explain the map to you and give you high level strategic info.
Sygnatura – Uczcij poległych i cierpiących ocalałych ciężką pracą, ponieważ porażka zawsze może się zdarzyć, jednak nigdy nie staraj się udawać, że jesteś doskonały, ponieważ prowadzi to do gorszego końca niż porażka, wiedzie na ścieżkę hańby i nikczemności.

#27

Kurwa mać, nie uśmiecha mi się wydawać 70 zł na upgrade
Sam tupy jest zajebistym człowiekiem

#28 2 likes

PFF, to ogarnij sobie steam key, może taniej, jok nie, to zwyczajnie nie graj.

#29

Tylko że nie mogę zwrócić a te 70 to już w inr
Sam tupy jest zajebistym człowiekiem

#30

HM, trza było czytać, wszystko jest dokładnie opisane. Nic nie zrobisz w tej chwili w takim razie.

#31

## [2.2.1]

New Features and improvements:
- J, K, and L cycle through the first, second, and third custom scanner categories as one nearest-first list; Shift cycles backwards. Custom scanner categories are sorted alphabetically, which should help you properly place what you want on each key.
- M jumps the cursor to the current scanner entry, same as Home, to allow working these new keys with one hand.
- A new setting groups named units with unnamed units of their type in the scanner; for example a warrior named bob can be grouped with all other warriors rather than kept separate as it is today.

Bug fixes:
- The F2 Happiness tab under Vox Populi now reads the real happiness totals and source breakdowns instead of junk numbers.
Sygnatura – Uczcij poległych i cierpiących ocalałych ciężką pracą, ponieważ porażka zawsze może się zdarzyć, jednak nigdy nie staraj się udawać, że jesteś doskonały, ponieważ prowadzi to do gorszego końca niż porażka, wiedzie na ścieżkę hańby i nikczemności.