ArcticMoon
#1 ·
The following post is planned tto turn into an adequate, normal discussion without any politics, or offense against other people. I would like to ask everyone to moderate themselves and keep away from such behavior.
Hello everyone!
A few days ago I've read a topic on a forum about the open analphabetism of a lot of people, which slowly turned into personal attacks and aggressive opinions about different countries.
However, in this topic, the main goal isn't to bash people, but to talk about a more horrible thing in my opinion. While it bothers me a lot that I, as a native hungarian speaker, write in english and russian more correctly than some native speakers of these languages, I can somehow understand it. Native speakers tend not to think about their mother tongue and it's rules; I am some kind of an exception, since I teach hungarian to russian and ukrainian people who move here.
What I would like to talk about is the blatant mistakes in audiogames, especially commercial ones. And in my honest opinion, it's worse than a usual person misspelling some stuff while writing a message.
Just take a look at Survive the wild by Sam Tupy. Temproture, thickforrest, boddle, battory, juke box, shall I continue? At least paid objects aren't misspelled, we should be happy for that.
Open any of the Manamon games. While Manamon 2 is better in terms of spelling, the first part is just horrible. Of course if you are playing with Eloquence, you aren't going to think about the fact that your money was spent for nothing. But someone with eSpeak or a synthesizer which reads everything without any reductions or specific rules, would easily tell the developer to spend some of his income from the game on a proofreader. It's a pity there are free ones as well.
And no, not only clones suffer from these spelling mistakes. As I've stated before, such big titles, such as Survive the wild or Manamon are the most blatant examples.
The truth is that I don't really play exactly audiogames nowadays, and well, what to say. It's so a better feeling to play something more polished, more realistic and overall, less blindy and full of errors.
If I was a developer, I wouldn't allow myself to do such cringe things at all. I would never allow myself or any contributors to release something with so damn bad grammar and spelling, because I would be ashamed of myself.
My biggest problem is not with native speakers anyway, because it's the fault of every developer who does such things.
It's strange anyway, that in the USA and some other places this doesn't count as a huge problem. A lot of people are fine with it and don't understand those folks, who are bothered by this undemanding attitude.
So well. What do you think? What, in your opinion, counts as blatant ignorance regarding this situation, and what do you still accept without any questions?