Yeah same man, same. It would be so damn good to play this thing but well.
-- (Urh2006): I badly want proof that it is playable though
--
Όταν θα κοιτάς την θάλασσα Χωρίς να το θέλεις, θα βλέπεις εμένα Και τα μάτια σου θα ‘ναι θλιμμένα Όταν θα ξυπνάς στον ύπνο σου Χωρίς να το θέλεις, θα σκέφτεσαι εμένα Και θα νιώθεις μεγάλο κενό
I like how people go like o python is what we use to then not appear more blindy than others. Tbh copying sounds just to make your game is pretty disappointing indeed. I mean, if you would be able to mod it with such soundpack, sure why not, kk. But like, just no. It was disappointing to listen to when I realised how little was self designed.
@marchofmen do you like anything? can't you just take a good audiogame idea and say its good? the game isn't even out!
"For by grace you have been saved through faith, and that not of yourselves; it is the gift of God, not of works, lest anyone should boast." - Ephesians 2:8-9
uh typical post from you to be honest like nothing else i would expect um
i'd like something if it actually has been thought through if it is self-designed your own work
uh and if it actually makes sense like if there's a true thought behind it like
this game has been in development for two maybe three years or something right now
i don't know at least two um and i heard some let's plays especially to me streams and stuff
um sometime and to be honest cod characters cod zombies cod
um
surely music or sounds or whatever like if there's anything that's not taken from cod then
might be step sounds and step sounds aren't really hard to get like
there's sound ideas there's some adobe edition stuff um even youtube partly so
it's not really like
i don't care about footstep sounds
and okay there might be a few new concepts in 3d and reverb and that stuff but like
this game has been out for a very long time
and for just copying so many sounds is pretty disappointing because
if you need to design the zombies yourself if you need to
get some voice lines which there are enough options for today including 11 labs
it might take more time and i can say that because i am a sound designer
but uh if you just copy paste stuff okay oh whoa we name it imagine
like that's not how i should go about it i mean
final hour if if if i hear the game title i imagine something else like um
zombie apocalypse thing and all i heard is just like all i heard about it just round
one round two you just turn around and shoot your truths sometimes it breaks your window
and that's about it you know and when you die well too bad you just get revived
or something like that's all i got from it to be honest that's all i heard
and i don't think it's really hard to implement 3d sound and reverb into those games
yeah well i guess my point has been made clear enough
it could have been better but i don't know i don't know
it could have been way more than that for this time and it could have been some own
concepts some more self-designed sounds i don't know anything
okay the fact that you said anything about adobe audition sounds is terrible because that sound
library kind of sucks anyway i think the idea of a cod zombies game uh is actually very cool
like undead assault did pretty good with it they could have done more definitely uh but i think it
was a very good attempt but like the game's not even out like why are we criticizing a game that's
not even out like i saw some streams as well it looked kind of mid but i mean you never know
but like a game like like this that is based off of another mainstream game
it always has a lot of potential because these aren't tks here like these are actual like
concepts that especially from like an audio game perspective when
we're used to seeing is uh store main shoot dead store main shoot dead that's all we're used to
seeing and honestly uh unless you play mainstream games that's all you're gonna really like be used
to so it's cool we've never seen something like like this in the uh gaming community that much so
"For by grace you have been saved through faith, and that not of yourselves; it is the gift of God, not of works, lest anyone should boast." - Ephesians 2:8-9
What I hear from this thing is shoot shoot turn turn turn game master treasure collect sound boom boom round 1 2 3 4 5 6 etc. And cod voices all of the time. I mean to be fair if you go the path of concepts then it's not quite much they needed to think about themselfs other than how to implement 3d sound, very important, and reverb, and lowpassing. Again why should we wait until it's out if it's so so easy to already build an opinion based on what I heard? It's not like I'm gonna talk differently about the game after. Of course I might actually give it a shot once out, or I'd play it when I'm bored and cuz there's nothing else rn but nah. Idk.
our like at first i don't understand what's um which map you mean from spw
um because spw is a completely different game and my game is no zombie shooter and it's not even
like we're still in the beginning phase because jonathan was recording a lot and
rewriting a lot and stuff um so it's not just my game but um
it is not a zombie shooter it's going to be an apocalypse based game with my own sounds designed
um his own code the well it's gonna be this more like open world apocalypse based game where you
are gonna have a bunch of maps
maybe
a few classes like major hunter or something hunter makes a lot of sense because of how i
planned the storyline but um yeah you're gonna have a bunch of classes a bunch of techniques
a bunch of maps um of course a bunch of undead types and a lot of stuff like that so it's uh
a bunch of stuff like that so it's uh
a bunch of stuff like that so it's uh
a bunch of stuff like that so it's uh
a bunch of stuff like that so it's uh
in the
modern way you know most of those games today
3d and the pay to win
and
hopefully with better npc voicing
yeah so you can't compare it all
he says. Our game is created by marc. It is instantly better 100! But like. Cod zombies is a sighted game, and people want to play it, and all you do is just beat it down. My name is marc, and I hate on things.
Trussville roll: Deep-fried, smoked salmon, crab salad, cream cheese, topped with mango sauce, sweet soy-reduction, green onion. MMMMM
Excuse me, but the one who actually creates the game is me. He is doing the sounds, which have even more worth. And I don't think that he would say this, because he is using the english grama fine. Also, do you have any better point then mi mi I am techboy and I am just jealous because I can't get enough atention and agreement and just sit on clones the whole day?
Excuse me, sir? I don't think that's the truth. All you do is every game topic, promote your game, talk about your game and do it some more. So I think you and your dumb little happy zombie game that isn't stealing ideas from anyone is low on attention and not me. -- (Jonathan): Excuse me, but the one who actually creates the game is me. He is doing the sounds, which have even more worth. And I don't think that he would say this, because he is using the english grama fine. Also, do you have any better point then mi mi I am techboy and I am just jealous because I can't get enough atention and agreement and just sit on clones the whole day?
--
Trussville roll: Deep-fried, smoked salmon, crab salad, cream cheese, topped with mango sauce, sweet soy-reduction, green onion. MMMMM
Hmm, yeah yeah. The answer to my previous question is no then... I know I will get a warning for this but just shut it up TechBoy, we all understud it now and noone is caring! btw, do you see this is ironic? You are the one who brings up our game now,, so thanks for the advertisement, I apriciate you think so much about us :). And even if its low on atention, I don't mind. Its early beta so hasn't deserved atention for now.
I'm in no way responsible for what happened to you in the old administration, so I honestly don't understand what is the point you're trying to make here. And personal attack can be easily defined using Google.
Senter San
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