Could anyone provide a comprehensive list of all the available engines to code audio games and/or appps? You may also add any language not intended particularly for the blind but perfectly accessible.
For your information, I came across no such thing as GMA Game Engine on the Audio Games Archive website (agarchive.net). --Cytat (hozosch): I heard of the GMA game engine, but I don't know how that one works.
Hmmmm. Have you used your preferred search engine of choice for this already? I mean for GMA game engine? Perhaps I shouldn't have posted in the first place, because we two are on equal footing. I only know that this engine is used for games like shades of doom, or also pacman talks.
Yes, verified this on the GMA Games website, but couldn't find any links to get it there or elsewhere. So apparently this thing does exist but is used only by GMA Games itself.
you can try autoit! i will send the libraries for sound and nvda and gui. but please don't make multiplayer games with it, it will be really buggy i think. because autoit is really singlethreaded.
I would greatly appreciate it if you could send it to me. And I am not even sure I will be able to make single-player games; so no problem with those bugs, at least until I somehow become skilled enough to develop multiplayer ones. -- (bomberman29): you can try autoit! i will send the libraries for sound and nvda and gui. but please don't make multiplayer games with it, it will be really buggy i think. because autoit is really singlethreaded.
I'd like those NVDA libs too, I've been wanting to get into it but I haven't found any kind of NVDA support or anything like that especially in terms of a sound pool.
Tsunami, I don't get why it wouldn't be accessible to write code in a simple notepad or notepad++
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