Hey, yall. Small group, but why not fill this up? So marvel realm. What are yall's thoughts, has anyone played it? What do you think of the upcoming road to sangtuary game?
O but that has changed since months. Even I have a subscription via paypal. It's just not the 2 minute straight forward process. But yeah there are a lot of recordings, also on their youtube channel. But audio pub is easiest to reach yeah.
Honest question. I don't give a rat's star-spangled ass about their payment methods, those have since changed. Is this actually worth grabbing? I've heard the demos of their FPS and while it sounds more like a first person hunt down the beeping indicator rather than a true FPS, I'm still curious to check it out when the time comes. The other games seem like hardcore mid though. The coffee game is alright I suppose, has a neat soundscape, but frankly I'd have more fun doing that IRL, you don't even get to drink it for fuckssake LOL. Their tank game is... I don't know, tastes vary and all that fun stuff, but it doesn't seem all that engaging. I probably would and have had more fun with gma tank commander and that game is how old now? The driving game looks fun, at least. What are your thoughts?
Yeah me neither really. I've kind of followed their stuff idly, but it just hasn't interested me all that much. The games have a solid foundation, but not in the way I could possibly justify paying a subscription for them
Yeah and I bet that fps is paid. Some audio pub folks say it has vertical aming idk where they have that from but yeah dunno. And 10 dollars, not 20. And that's for a little more than 3 months, so for soon 3 games, fairly good. The tank one is actually fun when playing yourself, and tank commander surely has very trashy sound design for 2025. And same for the car highway. It's really good sound design and a fun timewaster. You don't play it for 2 hours straight and get sick of it, but it's more like, time by time for a good 10 minutes and it's always fun. Imo.
About the coffee game, that's mid. But to be fair it's free and the sounds arn't bad as well, as you said. I'm not sure what to think about the rock photos game though however. It's, interesting I'll give it that, but I don't see it quite balanced yet.
A couple new blog posts and the road to sangtuary has also been released. Hey I'm glad they took my feedback and made home and end keys work in menus too at least. And their new system of getting credits seems cool.
So I actually downloaded it. Did not play much but yeah. I don't have a subscription either, I find the game descriptions of those games yu can play free are boring. Besides the new that you now can play 4 3.
Anyone here playing this nowadays? I got myself a sub for 1 month, just spend about 1.5 dollars since I had some credits left. The thing is, much of it is nice and I see lots of potencial, now even with talking npc's and they do sound great. But: 1. Documentations for most games are just totaly massive and overwelming. You mostly have to mess around a lot before you get a sorda grip on things, there's not even a tutorial on any of the fps's to begin with. 2. They got 4 titles that are fighting/fps related by now, only 1 of them is free and the other 3 all relate in some way and 2 of them are hard for me, the downtown thing works alright. I might get a proper hang of this within the next days but still the selection of games is quite unbalanced looking at the other 3 categories. I do have to say again though, they technically got lots of potential and what they do better than many others is to listen to feedback and really improve stuff.
Note: This post is mirrored on the audiogames.net forum, but I'm posting here as well to get as much feedback as I can.
Hi everyone. I'm planning to make audio tutorials for both Zero Stealth and The Road To Sanctuary, especially after the recent refactor of the latter title. I'm looking for suggestions. What did you guys particularly have trouble with? What do you wish the documentation had been better at explaining? Thanks!
Oy great man, I needed this. Honestly I don't even know. Docs describe keystrokes, objectives, but I'm just kind of missing a practical tutorial. For instance, aming properly, actually hitting your targets, dunno. Has been long since I've been subscribed.