And most iPhones lack good batteries, customization, downloading stuff outside from the appstore. That's it :D
-- (Keoku): most android phones lack apple like haptic features.
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Όταν θα κοιτάς την θάλασσα Χωρίς να το θέλεις, θα βλέπεις εμένα Και τα μάτια σου θα ‘ναι θλιμμένα Όταν θα ξυπνάς στον ύπνο σου Χωρίς να το θέλεις, θα σκέφτεσαι εμένα Και θα νιώθεις μεγάλο κενό
Modern Google and Samsung phones,at minimum, have a haptic engine like that yes. They don't use a format like ahap though, instead they use a special audio channel and marker in audio files.
Now what would be really cool is if we could somehow load these into the phone to be used as vibration patterns with custom ringtones, just like how it has haptics for its default ringtones. It's done that via extra data streams in the m4r files according to FFmpeg, but I can't parse their meaning. Maybe the Mac can. And the reason for the haptic engine is for app developers to use it to increase the detail of feedback. Surely you've noticed that VoiceOver has haptics, and the haptic home button is entirely based on such tech. If done right, they can give an app's feedback an entirely new dimension. So yes, in a driving game, feeling the bumps as well as hearing them, or the recoil of a gun you're firing, or whatever.
I didn't know much about this until I clicked on this topic, and It looks from what I have scene, I don't think android has an equivilant, but It may, because some of the google ringtones that came with the pixel 8 that I had for a bit had some of those special haptic tones, but I know nothing about the programming side of it. Hope that helps.
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